2Fort is a map featured in all of the Team Fortress games. It is simply 2 forts (1 to each team), divided by a deep, water-filled trench. A bridge that spans this trench connects the 2 fortifications, specifically at ground level. On the ground, it had a large patch of plain, level ground with 2 entry ramps that leads to the interior of the fortification. On the lower level of the fort held the building's underground sewers, which acted as a stealthy entry/exit to the base. On the upper level were the battlements, a balcony that spaned the entire length of the exterior of the fort, which acted as a lookout area. There are numerous variations of 2Fort that exist.
The original QWTF versions were 2Fort5 and 2Fort4. The patch of level ground on ground level was noticeably much larger than that of its successors, as well as the fact that many weapons, items and ammo were scattered across this plain. Also, there were no ladders in the trench that could be used to get back onto the ground in both 2Fort maps.
The TFC 2Fort was overall the same, but used textures from Half-Life. It had an fanmade remake named (2MorFort). The only 2 major differences between the TFC version and the QWTF version were:
- The TFC version's elevated battlements
- The QWTF version had a longer trench.
The TF2 version of the original 2Fort is massive overhaul and redesign of the 2Fort map. The Battlements on each fort were higher than the TFC 2Fort battlements. The water-filled trench had been shortened. A major difference between the TF2 2Fort and all the other versions of the map was the bridge that connected the 2 buildings. In TF2, this bridge now had a roof added to it. Now, players playing fast classes such as the Scout or Medic could simply jump on the roof, run all the way to the other side, and then jump onto the other fort's battlements. Another major difference was that there were no barriers to the Intel. In the previous games, the map would have an acid-filled pit below the walkway that led to the flag. Also, the TF2 2Fort to players looked more like an actual place than the 2Fort maps on the previous games, as many players called them 'a bunch of walls'.