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The Shortstop is a community-made primary weapon for the Scout. It's a four-barreled pistol with a pearl grip modified into a peppergun and loaded with shotgun-like ammunition, although it looks like a larger caliber of Pistol ammunition.


The weapon has a higher fire rate than the Scattergun, and has better accuracy. This is the weapon of choice for when getting to close to the enemy will result in your death.

Pushforce from all sources of damage, including airblasts, are increased by 20%.

The alt-fire button (usually mouse 2), will make the Scout push the enemy away. The push is similar to the Pyro's Airblast, except it can't reflect projectiles. This can be used to push someone off the point, into your teams line of fire, and can be used to juggle enemy with other forces of pushing. The shove deals 1 damage and does not have a kill icon.

There are 60% less pellets per shot; however, the pellets each do double the damage. Still, the gun will do 10% less damage overall. This is more suited for medium range combat as opposed to the rest of the Scouts arsenal. This gun can be seen as the opposite of the Force-A-Nature, as the other gun has more pellets that do less damage, excels at close range, and has an overall higher damage rate. Due to the lower damage per pellet, this gun's more suited for medium range combat than close range.

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