The Huntsman is an unlockable primary weapon for the Sniper. It is a hardwood recurve bow held together with black tape. When equipped, the Sniper will carry arrows in the quiver strapped to his back. There is a reskin of this weapon, the Fortified Compound.
In exchange for decreased range at longer ranges compared to the Sniper Rifle, as well as a smaller ammo count, the Huntsman requires less time to achieve a fully-charged, maximun damage shot and allows the Sniper to move faster while charging; 45% compared to 27% from the Sniper Rifle. The Huntsman can be charged whilst the Sniper is jumping or falling, but cannot be fired until he is safely on the ground.
Since the Huntsman does not possess a scope the Sniper must get closer to his target to use it effectively. Pressing the primary fire button quickly will release the arrow rapidly, albeit with less power, making it easierto hit faster classes such as the Scout. However, if the arrow is drawn for longer than five seconds, the accuracy of the shot greatly decreases. This can be avoided by pressing the alternate fire button, which brings the arrow back to its idle position, allowing it to be drawn again.
The arrow can also be lit on fire by fire weapons (ie: The Flamethrower), allowing it to do more damage and light targets on fire, this only works for the current arrow, however, meaning that if you want a second arrow on fire, you will need to fire your current arrow and have a teamate re-light your newly drawn one.