- "Hmmm, have a gander at this little beauty."
- ―The Sniper on the quality of his gear.
Quality is a property of items, which is represented in-game by the color of the item's name and (in most cases) by a title prefixed to the item's name. An item can have only one quality, which is determined when the item is created and remains unchanged, except in rare circumstances.
Quality is a purely cosmetic property, and has no effect on gameplay other than some additional on-screen messages - these messages usually relay succeeded operations with an item.
- Two unused item qualities referred to as Rarity2 and Rarity3 are specified in the game's files. Their colors are two shades of brown; and respectively.
- The "Completed" quality is specified in the game's files, but it doesn't have an associated color.