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Previous June 25, 2009 Patch
Current July 14, 2009 Patch
Next August 13, 2009 Patch
Source: Team Fortress 2 Update Released.

Patch NotesEdit

Linux Dedicated Server Edit

  • Improved connection logic to help servers that aren't automatically reconnecting to Steam

Engine Edit

  • Fixed seeing error dialogs if the "-nocrashdialog" command line parameter is present

Team Fortress 2Edit

  • Added an optional per-map particle manifest called _particles.txt, which should be located in the maps directory, so map authors can load custom particle files
  • Fixed minicrits resulting in reduced damage for weapons at close ranges
  • Fixed setinfo exploit that allowed restricted convars to be set while connected to a server
  • Fixed tournament mode being interrupted if mp_timelimit hits before both stopwatch rounds have been played
  • Fixed "jointeam unassigned" exploit
  • Fixed being able to respawn during the chat time before a level change
  • Fixed "sensitivity" ConVar not capping the upper value which sometimes caused a server crash
  • Prevented some exploits based on mat_dxlevel being changed in-game
  • Updated ripple effects for water drips to improve performance
  • Fixed the Cloak and Dagger not regenerating at the correct rate

Undocumented ChangesEdit

  • The Dead Ringer's recharge time was shortened from 18.5 seconds to 16.5 seconds.

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