- For the older class in TFC, see Scout (Classic).
- "Grass grows, birds fly, sun shines, and brotha? I hurt people."
- ―Scout
Scout | |
---|---|
Icon | |
Type | Offensive |
Health | 125 /185 |
Name | Scout |
Race | Caucasian |
Gender | Male |
Species | Human |
Height | 177 cm (5'9") |
Weight | 56 kg (124 lb) |
Age | 27 |
Date Of Birth | 1990 |
Hometown | Boston, Massachusetts, USA |
Job | Mercenary |
Speed | 133% |
Appears in | Team Fortress 2 |
Voice Actor | Nathan Vetterlein (Original; English) Dani Albiac (Spanish) |
Meet the Scout |
Born and raised in the south side of Boston, the Scout (real name Jeremy) is a fast running capper with a baseball bat and a snarky 'in-your-lace' attitude. He is highly narcissistic, and seems to think he can handle anything. He often acts a lot tougher than he can prove to be, though he's certainly quite weak.
He is the fastest mercenary on the battlefield, and his Double Jump leaves slower opponents struggling to keep up, as well as it helps him navigate the terrain and dodge oncoming projectiles. Carrying a Scattergun and a Pistol, the Scout is ideal for aggressive fighting and language. The Scout is a good class for quick kills and flanking with most scatter-guns being able to two shot every non overhealed class (with the exception of heavy and maybe soldier)
The Scout is an excellent choice for completing objectives quickly Since he captures control points and pushes carts at the rate of 2 players. His speed makes him a natural for capturing the Intelligence; his double jump allowing him to carry it along paths the enemies won't expect him to be on. The Best Base mobility class also an Amazing Offensive class.
The Scout is voiced by Nathan Vetterlein.aka theepicchilli via youtube
Bio
- Motto: "I'm Running the Circles Around you!"
- Description: The youngest of 8 boys from the south side of Boston, the Scout learned early how to solve problems with his fists. With seven older brothers antagonizing him, he had to avoid them and get away as fast as possible, so the Scout trained himself to run. He ran everywhere, all the time, until he could beat his pack of mad dog siblings to the fray of the fights that often happened. He ended up becoming skilled with weaponry and then he was hired at Mann Co. As a mercenary.
Ability
- Double jump
- Push (If you have the shortstop equipped)
- X2 capture point contribution (there's more)
- Fastest ass in the game
Health
- Main article: Health
- Main article: Healing
Condition | Health | Overheal | Quick-Fix Overheal |
---|---|---|---|
Scout | 125 | 185 | 155 |
With the Sandman equipped | 110 | 165 | 135 |
Speed
- Main article: Speed
Condition | Normal | Backward | Crouched | Swimming |
---|---|---|---|---|
Scout | 133% | 120% | 44% | 107% |
Baby Face's Blaster at 0% boost | 123% | 103% | 99% | 115% |
Baby Face's Blaster at 100% boost | 172% | 155% | 120% | 133% |
Basic Strategy
- Main article: Tips
- Main article: Basic Scout strategy
- Jump again in mid-air to change direction, and avoid enemy fire.
- You capture control points and push carts twice as fast as any other class, so go ahead of your team to start an objective capture
- You're most effective when you stay moving and use your speed to your advantage.
- Your Scattergun is deadly at point blank range, so remember to get within range of your enemies.
- Your Pistol is great for picking off enemies at a distance, especially buildings.
- Press E (will be different on to match other players preferences) to call for a Medic if you get hurt. Nearby Medics will most likely heal you last as you can run to a medpack quickly.
Weapons
Primary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range |
Notes / Special Abilities |
---|---|---|---|---|---|
Stock Scattergun |
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Unlock Force-A-Nature |
On hit: applies a knockback effect that propels enemies backwards and the user in the opposite direction (if airborne). This allows the user to perform a Force Jump and to horizontally prolong any other jumping technique. Has 50% faster firing speed. Has 20% more pellets per shot. Has a 60% smaller clip size. Deals 10% less damage per pellet. If one shot is unused before reloading, it is lost. | ||||
Craft Shortstop |
Deals 100% more damage per pellet. Has 60% fewer pellets per shot. 20% bonus healing while active 40% more push force taken active Draws from the same ammo pool as the Pistol, the Lugermorph, the Winger, and the Pretty Boy's Pocket Pistol. Alternate fire (RMB by default) will trigger any opponents directly in front of you to be knocked back slightly. | ||||
Craft Soda Popper |
A hype meter is placed on the HUD when the Soda Popper is equipped. On hit with the Soda Popper out will build up 'hype'; other weapons out will not build hype. After dealing 480 of damage, the player can activate Hype mode for 8 seconds, allowing for 5 additional air jumps. | ||||
Craft Baby Face's Blaster |
Equipping the Baby Face's Blaster will slow the Scout down from 133% of normal speed to 120% of normal speed,still making him the fastest class while the weapon is equipped. A boost meter is placed on the HUD when the Baby Face's Blaster is equipped. Dealing damage regardless of weapon used while equipping the Baby Face's Blaster builds up the boost meter, increasing the Scout's speed to 172% of normal speed. The boost meter maxes at 100 points of damage dealt. 34% smaller clip size |
Secondary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range |
Notes / Special Abilities |
---|---|---|---|---|---|
Stock Pistol |
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Promotional Lugermorph |
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Unlock Bonk! Atomic Punch |
When used, the player is immune to all damage but is unable to attack. Knockback still affects the player. The effect lasts 8 seconds and then has to recharge for about 24 seconds in order to be used again. | ||||
Craft Crit-a-Cola |
When used, all damage dealt and damage taken are Mini-Crits. The effect lasts 8 seconds and then has to recharge for about 24 seconds in order to be used again. +25% increased movement speed while under effect. | ||||
Craft Mad Milk |
Any damage (except afterburn) done to enemies covered in milk restores 60% of the damage to the attacking player's health. Nullifies Cloak on enemy Spies. Extinguishes fire on wielder and allied players. Has a 24 second recharge time. | ||||
Craft Winger |
+ Deals 15% more damage. + 25% higher jump height while active - Has a 60% smaller clip size. | ||||
Craft Pretty Boy's Pocket Pistol |
+15 max health on wearer. Wearer never takes falling damage. 25% slower firing speed. 50% fire damage vulnerability on wearer. | ||||
Promotional / Craft Flying Guillotine |
Can be thrown to damage enemies. Recharges after 6 seconds. Causes Bleed On Hit. Long distance hit causes mini-crit. 100% Crit against stunned players. No random Critical hits. |
Melee
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range |
Notes / Special Abilities |
---|---|---|---|---|---|
Stock Bat |
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Promotional Frying Pan |
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Drop Conscientious Objector |
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Promotional Freedom Staff |
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Drop Bat Outta Hell |
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Distributed Memory Maker |
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Promotional Ham Shank |
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Craft Holy Mackerel |
Broadcasts every successful hit on an enemy player over the death-notice area. Kills are labeled as "FISH-KILL!" respectively in the death-notice area. | ||||
Craft Unarmed Combat |
Broadcasts every successful hit on an enemy player over the death-notice area. Kills are labeled as "ARM-KILL!" respectively in the death-notice area. | ||||
Distributed Saxxy |
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Unlock Sandman |
Ball: 1 |
∞ |
Alt Fire: Launches a baseball that slows the target down Lowers maximum health by 15 points. | ||
Craft Candy Cane |
A small health pack is dropped when the player kills an enemy, regardless of what weapon the player was using in order to kill the enemy. Raises explosive vulnerability by 25%. | ||||
Craft Boston Basher |
On hit: causes bleed to enemy for 5 seconds. On miss, causes self-damage and bleed to the player for 5 seconds. | ||||
Promotional / Craft Three-Rune Blade |
On hit: causes bleed to enemy for 5 seconds. On miss, causes self-damage and bleed to the player for 5 seconds. | ||||
Promotional / Craft Sun-on-a-Stick |
Guarantees Critical damage on burning targets. Deals 25% less damage. | ||||
Promotional / Craft Fan O'War |
On hit: one target at a time is marked for death, causing all damage taken to be mini-crits for 15 seconds. Deals 90% less damage. | ||||
Promotional / Craft Atomizer |
Allow´s the player to do a triple jump | ||||
Unlock Wrap Assassin |
Ball: 1 |
∞ |
Alt-Fire: Launches a festive ornament that shatters causing bleeding. The Bauble will recharge over 15 seconds, can be picked up from the ground after launch, or can be replenished from a resupply cabinet. Deals 70% less damage. |
Weapon Kill Taunt:
Home Run Taunt: The Scout's taunt for the Sandman baseball bat and the Atomizer. Any enemy who gets hit by the swing will be instantly killed unless ubercharged or under a massive damage reduction. It will take 5 seconds for the Scout to execute the swing though. It is the longest taunt kill in the game. A good strategy is to use that taunt after drinking Bonk! Atomic Punch as some players will try to hit you with their melee weapon, granting you an easy taunt kill. The taunt kill range is also very small, and can actually be avoided if the target jumps, wasting your time, drink if you used it, and endangering your life usually. Still fun though!
Quotes
- "Alright let's do this."
- "I'm not even winded."
- "Come get some, you frickin wuss."
- "Is that your new suit, cause it sucks!"
- "Well that's what happens when you're a genius."
- "Your head's a frickin bat magnet."
- "Here's a schematic for you, my ass!"
- ”BONK!”
- "Drink it in pal, that's how failure tastes."
- "Wow, it's really startin' to blow on me how much you suck!"
Trivia
- The Soldier has referred the Scout as "Judas". Judas is simply a term called out for spotting a traitor.
- The Scout's favorite sport is Baseball.
- "The Church Guy" from the Left 4 Dead campaign "Death Toll" is voiced by the same guy who voiced the Scout. As of the Scout Update, the Scout has borrowed one of his lines. (Ding Dong!)
- The Scout will break the fourth wall at times when saying "This map ain't big enough for the both of us!".
- The Scout appears to have an eye for Ms. Pauling, which is shown in the update Love and War, in the Expiration Date Source Film Maker video they released.
- The Scout and Vince Shlomi from the "ShamWow!" commercials have very similar appearances, so in the Scout update, Valve added a few quotes resembling Vince and what he says, e.g
- "No other class can do that!"
- "If you order now, I'll throw in a second beating, absolutely free!"
- "Look at this, just carved into your skull, my bat's still dry, no clumps of hair, nothing!"
- The Submachine Gun for the Sniper was originally intended as the primary weapon for the Scout. As the 2006 trailer reveals, the switch was made fairly late in development.*The Nailgun, a scrapped weapon carried over from Team Fortress Classic, was also intended for the Scout. It was also removed late in development, as its kill icon is still in the game files.
- In Poker Night at the Inventory, an image of the Scout wearing the Ye Olde Baker Boy hat makes a cameo as the Jack of Spades & Clubs in the "Team Fortress 2" deck.
- The Scout makes an appearance in Worms: Reloaded as part of one of the forts; the rest of the fort is composed of Granary. The Scout's headset and cap are also available as a selectable hat for the player's worms.
- The first BLU team Scout heavily resembled Billy the Kid.
- The Assassin class of Monday Night Combat has a promo item with the Scout's headset and the Spy's disguise mask named "Bonk! Slash!".
- The "Crazy Church Guy" from Left 4 Dead is also voiced by Nathan Vetterlein. This is referenced by one of the Scout's lines, which is borrowed from the Crazy Church Guy.
- The Scout is one of the playable characters of the game SpeedRunners.
- The Scout is the youngest Team Fortress 2 character, although Pyro's age isn't known.
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