- "Nice shot."
- — Spy
|Appears in||Team Fortress 2|
|Voice Actor||Dennis Bateman|
|Meet the Spy|
The Spy is the most complex class in the Team Fortress series, and is master of stealth and espionage.
- Spy Association
- Professional tips
- Sharp Dresser:
- Black Rose:
- Your Eternal Reward:
- Wanga Prick:
- Conniver's Kunai:
- Big Earner:
Thirdly is your balisong, or butterfly knife. On a direct hit in front, it will do about 40 damage, making it the second weakest melee weapon for default hits. However it has the ability of killing in a single hit, if used while targeting an enemy's back. The advantage is your enemy won't know who killed them until it's much too late. The disadvantage is that it removes your disguise once you have swung. Note that you no random critical hits, so do not think that it CAN be more effective than the revolver in close range.
"It seems i am not the only spy"
"I will gut you like a cornish game hen!"
"I never really was on your side"
- First off, don't put on a disguise out in the open.
If the enemy sees you, they'll alert the rest of the team to your disguise choice. Also, if you cloak and are in disguise and bump into someone or are shot by the other team, they'll see your outline so try to stay away from large crowds. Try to disguise yourself as a class that is used by a lot of people on the other team, since the game gives you a name of one of the enemy players at random using the class you chose, so if the other team has only one Scout, and you disguise yourself as a scout, you always have their name and the player you're impersonating will know you're a Spy once he spots you.
- Avoid running directly into enemies.
Teammates can pass through each other, but the same can't be done with enemies. Which obviously means that if you bump into an enemy when disguised, the enemy team will know you're a Spy if you haven't vanished within the next second.
- If you want to take out a sentry and an Engineer.
Put a sapper on the sentry and quickly backstab the Engineer as he tries to destroy the sapper, or sap the sentry and shoot it to destroy it before the Engineer can remove the sapper. (Be careful of other sentries and enemies in the area). It is possible to continually set sappers on buildings and wear down the Engineer trying to repair them. If they do not concentrate on trying to damage or kill the Spy while repairing, continuous use of sappers will destroy the building or allow teammates the ability to charge in.
- Stay away from Pyros.
They are every Spy's worst enemy, because their flamethrowers will set you on fire no matter what, and they are usually enlisted by engineers to safeguard their sentries.
- Pretend to be one of them.
Your number one skill as a Spy is your ability to look like a member of the enemy team. Wherever possible, avoid letting the enemy see you as a Spy. Once they know you're playing a Spy they'll be much more alert. Luckily, the paranoia induced in a team from the knowledge that there is an enemy Spy wandering around is worth playing a Spy for in itself. It takes a couple of seconds to disguise yourself, so try not to be discovered.
- Think before you disguise.
The Spy is the thinker's class. You need to outwit your enemy. After your first couple of infiltrations, it's fairly likely the enemy is on the lookout for you. They'll be watching for anyone on their team who's doing anything out of the ordinary. You need to watch the enemy so you can become one of them. Pick your disguise carefully, and change it whenever you're alone and the disguise is no longer fitting. If the enemy has one Sniper, and he's defending the base entrance, don't disguise yourself as a Sniper and walk into their Flag room.
- Think before you shoot.
As a Spy, attacking anyone is not a decision to be made lightly. This is because when you attack, you lose your disguise. That's right. You're back to looking like a Spy, and you can be sure that any enemies who see you won't be amused that you've been pretending to be their buddy for the past 2 minutes. The only exception to this rule is the knife Your Eternal Reward, as it disguises you as the person you backstabbed, but you cannot normally disguise.
- Be careful when picking up Flags.
Some maps have objects that remove your disguise. For example, in Capture The Flag maps, if you grab the enemy Flag while you're disguised, your disguise will be lost, and you won't be able to re-disguise while carrying it.
- Knife them in the back.
When used right, your knife is the most lethal weapon you carry. If you stab an enemy in the back with it, it'll kill them in one hit. Bear in mind that as a result you'll lose your disguise, and you can be sure that if there are enemies around to notice this, they won't be amused.
- Out of sight, out of mind.
If you're about to kill a victim on the enemy team, and they find you trying to kill them, it's best to use your cloaking abilty to flee, and if they think you're going to come back and take the kill, it will be a very easy to escape with the Cloak and Dagger or the Dead Ringer.
Stair stabbing is one of the hardest tricks to master. To peform a stair stab you must be on a ramp or a flight of stairs. Make sure you currently have no disguise and an enemy is chasing you. When an enemy is coming up the stairs you have a height advantage which allows you to jump higher than normal. When you are airborne make sure you are facing the enemy (who is coming up the stairs) then when you sail over him, quickly turn around and while in mid-air backstab his exposed back. This move works on beginner-immediate players but may not work on advanced players, as they probably will expect you to stair stab them.
Drop stabbing is inspired by the traditional assination method of the best-selling franchise: 'Assassin's Creed'. To peform a drop stab you must be on an elevated platform of some kind, overlooking your target. When an enemy is moving under the player's elevated platform Eg. A bridge, you have to jump off the bridge and quickly drop down either behind him or on top of him. If you land ontop of him, quickly crouch and then your knife will go up, backstabbing the enemy. If you land behind him run forward and stab him. Tip: Make sure you are cloaked while standing on the elevated platform, otherwise people will see you.
This move works on most players.
This backstabbing technique involves hitting an enemy with the knife in a second that you are under them. It is typically used on pursuers of the Spy when the victim is falling from a height and the Spy can abuse this to strafe under the victim using the horizontal arrow keys and stab them for the brief moment the victim is exposed. The technique sometimes involves standing still before strafing to confuse an enemy and thereby generally forcing them to move in a predictible pattern and allow for an opportunity to get under the victim as they fall. The Understab is also known for being a risky counter to the above mentioned Overhead/Stairstab as the player is turning. The understab can also be used on unaware enemies in areas such as spawns where players drop from a height or other common paths that have drops that the Spy can use.
Tutorial: https://www.youtube.com/watch?v=wkE-84-sMLg (By Slurgi)
- The RED Spy appears to be in a relationship with BLU Scout's mom, as shown in the end of the Meet the Spy video.
- The Spy has the ability to reconfigure his bones in a painful process
- The RED Spies' voice seems to be more raspier and deeper than the BLU Spies' voice
- The idea for the Spy came after a glitch in Quake fortress happened where enemies appeared as the other team