| "Very Good! VERY very good!"
-Heavy's response to this Article, Super Shotgun
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16 (two rounds used per shot)
The Super Shotgun (or SSG) is a weapon in the Team Fortress series. It fires Shells, two per shot. There is a brief delay between shots, but this can be easily compensated for by avoiding the enemy's attacks while the new rounds are loaded.
Quake Team Fortress and Enemy Territory FortressEdit
The Super Shotgun is an average sidearm in Quake Team Fortress and Enemy Territory Fortress. It has damage falloff over distances, which makes it difficult to use at and range past short. In addition, its bullet spread makes it useless past medium range. It should serve as a backup weapon just in case your primary weapon, such as the Super Nailgun or Railgun, is out of ammo and you cannot easily obtain ammo for them. Always make sure that it is reloaded, as you'll never know when you'll need it.
In Enemy Territory Fortress, the Super Shotgun is better than its QWTF counterpart, mostly because ETF's maps are smaller than QWTF's. This makes it easier to hit a target, as you and your target will generally be closer to each other because of how much smaller the maps are. However, the damage falloff neuters its potential, so it should still be used as a secondary weapon.
Team Fortress ClassicEdit
Unlike the QWTF and ETF Super Shotguns, the Team Fortress Classic version is a very potent and powerful weapon. It has no damage falloff, which makes it ideal for engaging enemies at up to medium range. Its spread also makes it useful for up to medium range as well. If most of the pellets connect, the Super Shotgun can kill a fully armored Soldier with about 9 shots.
The Super Shotgun is highly recommended as a primary weapon for the Medic and Engineer, given its damage potential. For the other classes that use it, it should be the first secondary weapon they use in case they've either run of ammo for their primary weapon or they need to get somewhere and their primary weapon doesn't work well while moving (such as the Minigun).
The TFC Super Shotgun uses the regular Half-Life 1 Shotgun model (representing a Franchi SPAS-12 shotgun), but its hud selection icon appears as an Ithaca Model 37 shotgun.
- This weapon is from Quake 1.
- The TFC Super Shotgun bears a close resemblance to the Franchi SPAS-12.