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...That originally the pistol's controls were used to be different?
...That MONOCULUS! is the Demoman's 2nd missing eye?
...That The Custom Map : 2fort merged is a version of 2Fort without the two sniper decks?
...That The Sniper Is from New Zealand instead of Australia?
...that the SMG was originally intended for the Scout?
...that when reloading the Ambassador, the new shells are loaded, but the old shells are not ejected?
...that the Engineer sawed off his arm to equip the Gunslinger?
...that despite being an expert in explosives and always using them the Demoman uses old Scottish weaponry such as a claymore sword and a targe?
...that, despite Concjumping being an important part of playing as a Medic or Scout, none of the official manuals for the TF2 games mention it?
...that, despite reloading animations on the Scattergun, no bullets are ever inserted into the weapon?
...in previous versions of Quake Team Fortress, the Scout had Flash Grenades instead of Caltrops?
...That despite being single shot, no new shell is inserted after firing the Sniper rifle?
...the Flare is the only grenade that is not in Team Fortress Classic
...that most of the Weapons and Items in the Team Fortress games are from the original Quake?
...that the Pistol when shot in Team Fortress 2 never releases a shell?
...that in TF2, the Sharp Dresser sometimes gives the spy a third arm in the corner of the screen, slightly distorted?
...that after the Sniper vs. Spy Update the Sniper's model has been edited to have a scar on his face, referencing the Spy's backstab try?
...that the voice actor for the Spy also voiced the Pyro?
...that the Scout,when died of explosion, there's a 1/100 chance a dove will fly out?
...that there was unused sounds for the unused class civilian dying?
...that Merasmus has lived for 6000 years, probably born in the Sumerians civilisation?
Previously Used Facts Please do not add facts to this list.</noinclude>
Super Shotgun (or SSG) is a weapon in the Team Fortress series. It holds 16 shells in its magazine, but fires two per shot. There is a brief delay between shots, but this can be easily compensated for by avoiding the enemy's attacks while the new rounds are loaded.
Rock2's courtyard in
Team Fortress Classic.
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